Clover Lawn
30.3.13

Me? socialising... maybe

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So I've never been too much of a social person, not that I don't want to, but my comfort zone is incredibly restricted to just me an...
13.3.13

iAnimate - game showreel

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iAnimate It's been a while since I saw this showreel and now that I'm starting to have a more define route towards the videogame ...
8.3.13

Invasion - VFX Final

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So it's done! This is the final submission project for my VFX module. It has a few things I'll work on it: colour correction, som...

VS the World

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Other than getting films that try to achieve real life like VFX, I wanted to mention how much I loved Scott Pilgrim VS the World. As an ...

Animating spaceship

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Having the deadline upon me and having retarded issues with my health sure managed to get me quite behind on my schedule for the project. A...

Animating the alien

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Having no time to keep working on the rig, I had to move on to the stage of animating the character to get things done on time. The rig had ...

TEAM WORK!

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Preparing for filming was not an idea that was inspiring me; I could see everything being messy, lack of organisation and it taking hours to...
6.3.13

Spaceship - Concept

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Having eyes as a big part of the story I wanted to keep the concept to the extend to make it into my spaceship. Eyes can be beautiful, but...
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Azureus Rising

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With the idea of making a VFX project in mind, I wasn't entirely convinced that it was my goal to follow. Not that I'm not intereste...

Blend Shapes - Eye blinking

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According to my idea and storyboard my alien doesn't have much expression on her face (thankfully) but I did had to work with blend shap...

Inside of the spaceship

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For the inside of the spaceship I wanted to make something quite abstract. My main inspiration was based on my obsession with fractals. So ...

The hulk -VFX

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The Avengers was one of my favourite films last year so I couldn't help to think about it for referencing VFX work specially after it go...

Hair movement

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After the new 'hair style' was finished, I moved to experiment a bit with nCloth dynamics; the hair is geometrical therefore there ...

Alien - modelling

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Having no much time to polish the concept art I had to move to modelling.  This was the final that I decided to go for: I wanted to...

First concepts

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Before we went on Christmas holidays I knew I needed to hurry up and start working as soon as possible to avoid making the same time managin...

Alien - concept

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Having worked over the previous sketches I decided to take the route of the alien as a bait-mermaid-creature. It inspired on an Anglerfish;...

Visual effects module

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After working hard on the Machinima project, now we have a Visual Effects one which has part collaborative part where the whole group is inv...
21.2.13

Identity

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Identity by the definition of the word is the collective aspect of the set of characteristics/behaviours that something/someone is recogni...
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