I decided to go for a more final fantasy look by making planes with textures and transparency rather than going for geometrical hair. This last one was used in games like kingdom hearts for the main character (Sora ) on game play, but not for the cinematic
So far I've created a few simple brushes in photoshop that will help me get hair lock-like strokes
Something that I never really considered much is the fact that my character's got two colours of hair (of course) the top part is blond and the bottom one is dark brown. This reduced my texture space quite significantly but hopefully I'll be able to achieve good quality of with specualr maps.
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