7.1.14

Anatomy and loads of latin words


Something that was mentioned more than once by different artist during their sculpting tutorials was the importance of anatomy and the complete understanding of it. 
Loads of names of muscles and bones where mentioned and once they realised that the audience might not have a clue of what they're on about, they would point out the amount of anatomical studies they've done just to get to the point of making something in good proportions. Regardless of whether is or not a realistic approach people target on their sculpting, a good anatomy is the key for a believable human model. This clearly leaves out the creation of anything alien or beast-like but even then, the understanding of it can help you create something imaginary and yet make it look logical and believable.

There are loads of sculptures through out time that have made majestic pieces of art, and that have made incredible studies of anatomy just to achieve their a certain piece of sculpture.
It was Gian Lorenzo Bernini's work that inspired me the most when it came to anatomy, because he not only had perfection on his anatomy, but he also expressed dynamism and over all, the feeling of human flesh. 

 



When I looked at tutorials about anatomy they seemed long and complicated, therefore it added to the amount of stuff I need to study. So far I've done my best to look at tutorials, and even managed to get a hand on a very handy book that is used by the NHS to train their staff; it's the Anatomy colouring book. Despite the fact that I thought that it sounded childish, it turned out to be a quite handy way to learn this process and by doing so it kind of has a similarity of when you're sculpting with the digital tablet. 
Either way my latin still a bit rusty and remembering names is not one of my strengths, so hopefully in time I'll be able to if not master, at least feel familiar with them and roughly know where they are.  

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