Showing posts with label concept. Show all posts
Showing posts with label concept. Show all posts

15.5.14

Submission product - Beta version


Like I mentioned on my previous post, the game is technically finished, the only things I'll be fixing after is probably touching up some sprites and animations, dialogue timing, music enhancement and camera angles. For the submission, I believe I've reached the requirements, which were a playable level with pixel art.
At this point I'm quite pleased with the quality and with the proficiency on which I feel I can use the engine now. Never the less, I am aware that there's a LOT of room for improvement, and certainly will carry on polishing it for the final year show and the Game Republics student showcase in Huddersfield.
If you want to have a go at it, here's the link to the online file:


[if there's any obvious problems please refresh the browser. If it doesn't fix the problem, let me know. Also it was designed and mainly tested on Google Chrome, but as far as I'm aware, it should work on Firefox and Safari] (give my level some dignity and don't use Internet Explorer...please...) 

Because I realised that not many people might wan't to have a go at it or probably they get lost ... or just want to cross your arms, lay back, watch and judge my work then here's a screen recording of me playing the game (me knowing what to do). There are conversations with the characters outside the main main storyline, just in case people get lost, and also to give a bit of inside to the story and the characters.

Any feedback would be more than appreciated it, as I still have the end of year show and the Game Republic Student Showcase.


6.3.13

Alien - concept

Having worked over the previous sketches I decided to take the route of the alien as a bait-mermaid-creature.
It inspired on an Anglerfish; she will have a shiny halo on top of her head, she will also look like a snake from the wrist down because she is part of something bigger. The real monster will be using her as a bait to create confidence with the human.


At some point three extra eyes will open in her forehead, right after this a massive eye from behind her will open and the scene will end.

Her appearance will resemblance an anorexic girl. The reason is because the main alien has the ability if morphing the extension to match a standard "beauty" of the civilisation on target. In this case Ii thought of it as social critique of beauty idea.
Her movements will be none natural as she is got no mind on her own and also the point of this is to give and extra level of 'horror'

Watching the video of Overtime made me realize how creepy fake movements can make it look as a zombie or a possessed body.

 I found the work of Timo Grubing on tumblr and some of his works represent pretty well the kind of idea I have for this concept.