It can be quite stressing feeling "deadlines" coming up and the pressure of achieving things that isn't necessarily is in your power to change can only lead to desperation.
In this time is when I start judging and analysing my work and my image as an 2d/3d artist and only the same question pops up in my mind: What do I want to focus on?
Looking over and over to my website/portfolio I can't help to not understand what is it that I'm looking for on the industry; no wonder why I can't find a job. The idea of me being confortable with working on photoshop is only because I've been using it fo quite a few years now, but it doesn't mean I'm any good anyway. My 3D portfolio is incredibly weak at the moment and it's only because most of my work so far is not something I'm proud of. Animation is not something I've had a chance to fully give it a go so that department is even further remote for me to even mention.
After analysing my self I realise that all this insecurities about myself are the ones that at the moment are stoping myself from promoting my Facebook fanpage, my website and artistic blogs that I've open yet haven't touch. I'm doing my best at the moment to stay on float with things, as luckily I feel like I have the support of the people around me and that only makes me say that after finishing this deadlines I'll do my best to polish my work, find myself a place in the industry or at least manage to set my mind in a more specific direction.
For this, I'm strongly planning on basing my dissertation on 3D sculpting a topic that seems very appealing to me as it can work for illustration as well as use it for the most recent videogame industry. Hopefully I'll get my head around Zbrush over the summer and be able to have a decent level to deliver a good final mayor project.
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