5.5.12

Some progress IV...or not...

After trying my best on drawing the textures for the altar, I realised that all my effort for getting a nice looking UV map was pointless. because of the size of the object and the amount of detail needed it was too hard to draw on the edges and make the texture look smooth and fluent.
This was my previous uv map:

At the end, and because of lack of time, I had to use an automatic UV map just to use the separate feature. I feel guilty for having to turn to this option, but time is running out, and got a lot more to texture...
This is the final UV map :(    not looking good, but its being a lot more easy to texture.



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