8.3.13

Animating the alien

Having no time to keep working on the rig, I had to move on to the stage of animating the character to get things done on time. The rig had a lot of limitations and the weight paint wasn't great either, but at least I knew what the limitations were so that I could work around them and get the best result as possible.

Having the idea of the character behaving like a lifeless entity became quite complicated and having the hair dynamics slowing down my laptop it was a matter of get rid of that idea as well. I opted for at least trying to get a sexy/innocent movement. Typing this on tumblr brought up loads of gifs looping walking cycles which makes it really easy to study.






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